Model animation.
More...
#include <ModelAnimation.hpp>
|
void | set (const ::ModelAnimation &model) |
|
Model animation.
Definition at line 16 of file ModelAnimation.hpp.
◆ ModelAnimation() [1/2]
raylib::ModelAnimation::ModelAnimation |
( |
const ::ModelAnimation & |
model | ) |
|
|
inline |
◆ ModelAnimation() [2/2]
◆ ~ModelAnimation()
raylib::ModelAnimation::~ModelAnimation |
( |
| ) |
|
|
inline |
◆ GetBoneCount()
int raylib::ModelAnimation::GetBoneCount |
( |
| ) |
const |
|
inline |
Retrieves the boneCount value for the object.
- Returns
- The boneCount value of the object.
Definition at line 50 of file ModelAnimation.hpp.
◆ GetBones()
::BoneInfo * raylib::ModelAnimation::GetBones |
( |
| ) |
const |
|
inline |
Retrieves the bones value for the object.
- Returns
- The bones value of the object.
Definition at line 51 of file ModelAnimation.hpp.
◆ GetFrameCount()
int raylib::ModelAnimation::GetFrameCount |
( |
| ) |
const |
|
inline |
Retrieves the frameCount value for the object.
- Returns
- The frameCount value of the object.
Definition at line 52 of file ModelAnimation.hpp.
◆ GetFramePoses()
::Transform ** raylib::ModelAnimation::GetFramePoses |
( |
| ) |
const |
|
inline |
Retrieves the framePoses value for the object.
- Returns
- The framePoses value of the object.
Definition at line 53 of file ModelAnimation.hpp.
◆ IsValid()
bool raylib::ModelAnimation::IsValid |
( |
const ::Model & |
model | ) |
const |
|
inline |
◆ Load()
static std::vector< ModelAnimation > raylib::ModelAnimation::Load |
( |
const std::string_view |
fileName | ) |
|
|
inlinestatic |
◆ operator=() [1/2]
ModelAnimation & raylib::ModelAnimation::operator= |
( |
const ::ModelAnimation & |
model | ) |
|
|
inline |
◆ operator=() [2/2]
◆ set()
void raylib::ModelAnimation::set |
( |
const ::ModelAnimation & |
model | ) |
|
|
inlineprotected |
◆ SetBoneCount()
void raylib::ModelAnimation::SetBoneCount |
( |
int |
value | ) |
|
|
inline |
Sets the boneCount value for the object.
- Parameters
-
value | The value of which to set boneCount to. |
Definition at line 50 of file ModelAnimation.hpp.
◆ SetBones()
void raylib::ModelAnimation::SetBones |
( |
::BoneInfo * |
value | ) |
|
|
inline |
Sets the bones value for the object.
- Parameters
-
value | The value of which to set bones to. |
Definition at line 51 of file ModelAnimation.hpp.
◆ SetFrameCount()
void raylib::ModelAnimation::SetFrameCount |
( |
int |
value | ) |
|
|
inline |
Sets the frameCount value for the object.
- Parameters
-
value | The value of which to set frameCount to. |
Definition at line 52 of file ModelAnimation.hpp.
◆ SetFramePoses()
void raylib::ModelAnimation::SetFramePoses |
( |
::Transform ** |
value | ) |
|
|
inline |
Sets the framePoses value for the object.
- Parameters
-
value | The value of which to set framePoses to. |
Definition at line 53 of file ModelAnimation.hpp.
◆ Unload()
void raylib::ModelAnimation::Unload |
( |
| ) |
|
|
inline |
◆ Update()
ModelAnimation & raylib::ModelAnimation::Update |
( |
const ::Model & |
model, |
|
|
int |
frame |
|
) |
| |
|
inline |